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Ideaworks3D Ltd, developer of the crossplatform Airplay™ SDK for advanced native mobile games and applications, today announced that Airplay SDK now supports Apple’s iPhone and iPod Touch.
Airplay is a unique cross-platform technology for creating best-in-class native applications on mobile and handheld devices, enabling developers to build a single application binary and deploy it unmodified to all supported operating systems and devices. “We are hugely excited to be adding iPhone as a supported platform within Airplay”, said Alex Caccia, CEO Ideaworks3D. “Apple’s iPhone and App Store present an enormous opportunity for mobile, handheld and console game publishers looking to distribute directly to consumers. Airplay is now fully optimised for Apple’s platform, providing developers a console-quality art and code development pipeline that makes it really cost-effective for developers to create amazing games for iPhone. Using Airplay, publishers can then increase their return–on-investment by deploying to all other major mobile operating systems globally, without having to allocate further budget to port between those platforms and handsets”.
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